Introduction to Virtual Engineering

NIMIV1SANK

Course codes: IV1_EA_V, IV1_LA_01_V

Criterion course in English

Academic year 2017/2018, fall semester

 

Actual notes

 

Hours

Lecture: Tuesday 16:15-17:00

Laboratory: Wednesday 17:10-17:55

Building: Bécsi u, A., room 2.12 (BA.2.12).

Lecturer

László Horváth professor emeritus

John von Neumann Faculty of Informatics

Institute of Applied Mathematics

Internet: http://users.nik.uni-obuda.hu/lhorvath/

Requirements

For the confirmation of course work

Attending lectures and completing laboratory tasks.

Assignment submitted on deadline.

Accepted assignment.

Exam

In case of accepted assignment and 10 minutes presentation, grade may be offered by the course leader. In case of student has not offered grad or does not accept it, exam should be passed. List of exam topics and teaching materials will be provided.

Assignment for course work

Student selects topic from the choice below or proposes own topic from the area of virtual engineering including modeling, simulations, software, hardware, and applications. When topic is accepted by the lecturer, student elaborates assignment in free style introducing features and problems of principles, methods, and products, and utilizing selected and cited literature. The aim is individual learning in areas students interested in. Topic should be accepted by the lecturer on the 4th week at the latest. Tasks for work on the assignment and the maximum attainable marks are as follows.

1. Choose a topic for the assignment.

2. Collect relevant material (10 marks)

3. Arrange material in written document, 3-4 A4 pages. (20 marks)

4. Cite examples. (2-3 A4 pages), (20 marks)

5. Compose conclusions and experiences (max. 1 A4 page), (20 marks)

6. Edit assignment then submit it in e-mail.

Deadline of submission: 30. November, 2017.

7. Compose 10 minutes presentation from the assignment (10 marks).

8. Present important elements of the assignment during classroom hour in the schedule of the course (20 marks).

Some of the possible topic areas:

1.      Description of bodies

2.      Product structure descriptions

3.      Finite element analysis

4.      Modeling of curves and surfaces

5.      Applications of virtual spaces

6.      Realistic visualization in model space

7.      Functionality of engineering systems

8.      Application of rule sets

9.      Model of human for ergonomic purposes

10.  Product modeling system as software

11.  Collecting shape information on physical shapes for modeling.

12.  Shape modeling by hand sketch

13.  Modeling of mechanism

14.  Methods of rapid prototyping

15.  Navigators for the construction of models

16.  Group work of engineers

17.  Product data management (PDM)

Materials are available for lectures on my pages.

Literature

L. Horváth and I. J. Rudas, “Modeling and Problem Solving Methods for Engineers “, ISBN 0-12-602250-X, Elsevier, Academic Press, 2004